详情[ | ]
- 如果在技能飞行过程中目标死亡,则不会产生溅射伤害。
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 溅射伤害不会触发其它效果,如重伤效果。
改动历史[ | ]
;V10.22
- Removed: No longer deals 180 bonus true damage against shielded enemies.
- V10.21
- Damage reduced to 180 from 200.
- New Effect: Deals an additional 180 true damage to shielded or crowd controlled units.
- V10.20
- Damage increased to 200 from 180.
- V10.19
- Spell power reduced to 15 from 20.
- Damage reduced to 180 from 200.
- V10.12
- Damage changed to 200 at all Star-levels from 150 / 175 / 225 (基于Star level).
- Bug Fix: Added some extra range cushion to the bounces, to improve the item's reliability.
- V10.8
- Starting mana reduced to 15 from 20.
- V10.3
- Damage increased to 150 / 175 / 225 (基于Star level) from 120 / 160 / 200 (基于Star level).
- V10.2
- Damage increased to 125 / 175 / 250 (基于Star level) from 120 / 160 / 200 (基于Star level).
- V10.1
- Damage changed to 120 / 160 / 200 (基于Star level) from 150 at all star levels.
- V9.22
- Damage reduced to 150 from 180.
- New Effect: Now always goes off once per spell cast.
- V9.18
- Bug Fix: Now properly hits the main target of an ability.
- V9.17
- Bug Fix: Fixed it not triggering if the target of the spell died.
- V9.16b
- Damage reduced to 180 from 200.
- V9.14
- Bug Fix: Fixed a bug where targets weren't taking the correct amount of damage.
- Bug Fix: Fixed a bug where it would proc on basic attack hits but not on ability hits.
- Primary target damage increased to 200 from 100.
- AoE damage changed to 200 from 100% AP.
- V9.13 - Added
- Stats: 20 ability power and 20 starting mana.
- Passive: Dealing damage with Special Ability deals 100 magic damage to the first target hit and up to 3 nearby enemies.
- Recipe: + .
语言:English