装备可以提升英雄的属性,有些还会使英雄获得额外的能力。选秀中获得的英雄带有一件装备,PVE回合也会掉落装备。获得的装备会存放在装备库,直到玩家将其穿戴给一名英雄。穿戴在英雄身上的装备一般无法取下,卖掉一名英雄单位后,其身上所有的装备掉落,自动存放至装备库。
每个英雄最多可携带3件装备。2件散件装备可合成为1件高级装备,一般情况下,高级装备不可再拆分为散件装备。
装备[]
常规装备[]
其它装备[]
- Uncraftable: , , , , , , , , , , , , , , .
- Shimmerscale: , , , , , , , .
- Artifact: , , , , , , , , , .
- Radiant: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , .
- Consumables: , , , , , .
取下装备[]
卖掉英雄后,英雄身上的装备会掉落。如果你试图使用3件以上装备组件合成装备,多余的装备组件会掉落。
将转职装备穿戴给同职业的英雄,装备会掉自动落。例如:为
穿戴 装备会自动掉落。从选秀中获取的英雄同理,当从选秀场返回棋盘后,转职装备会自动掉落。特别的,对于
, 当你试图用一装备组件为偷来的装备组件合成时,你用于合成的装备组件会自动掉落。装备叠加[]
大多数装备效果可以叠加(如2个
可以获得2倍的护盾值),个别装备为乘法叠加,如 。不可叠加装备[]
以下装备的效果不能叠加,每个英雄仅能同时装备一个:
Item | Effect |
---|---|
Becomes a | .|
Becomes a | .|
Becomes a | .|
Becomes a | .|
Becomes a | .|
Becomes a | .|
Becomes a | .|
Becomes a | .|
Sets mana to a certain amount after casting. | |
Gains bonus critical strike chance and damage. | |
Critical hits reduce the target's armor for a few seconds. | |
Magic damage with spells applies a burn for a few seconds. The debuff is similar to the one from and the damage does not stack. | |
Immune to crowd controls for the first few seconds of combat. | |
Shoots a beam that reduces enemy's maximum mana until next cast by a percentage. | |
Applies a burn to nearby enemies for a few seconds. The debuff is similar to the one from and the damage does not stack. | |
At the beginning of each round, the wearer gains two random items that are removed at the end of the round. | |
Banishes an enemy for a few seconds. |
加法叠加[]
以下装备以加法叠加:
Item | 1 × item | 2 × item | 3 × item |
---|---|---|---|
40% life steal | 80% life steal | 120% life steal | |
35 SP | 70 SP | 105 SP | |
20 AD per stack | 40 AD per stack | 60 AD per stack | |
+ 1 team size | + 2 team size | + 3 team size | |
15 resistances | 30 resistances | 45 resistances | |
10% / 90% damage | 20% / 180% damage | 30% / 270% damage | |
6% attack speed on-hit | 12% attack speed on-hit | 18% attack speed on-hit | |
225% of their maximum mana damage | 450% of their maximum mana damage | 675% of their maximum mana damage | |
40% crit damage | 80% crit damage | 120% crit damage | |
300 / 375 / 500 / 800 health shield | 600 / 750 / 1000 / 1600 health shield | 900 / 1125 / 1500 / 2400 health shield | |
180 magic damage + 180 true damage |
360 magic damage + 360 true damage |
540 magic damage + 540 true damage | |
80 SP | 160 SP | 240 SP | |
3x range | 9x range | 27x range | |
1 additional bolt | 2 additional bolts | 3 additional bolts | |
5 mana on-hit | 10 mana on-hit | 15 mana on-hit | |
80 magic damage + 240 true damage |
160 magic damage + 480 magic damage |
240 magic damage + 720 true damage | |
2% bonus damage per stack. 25 bonus resistances at max stacks. | 4% bonus damage per stack. 50 bonus resistances at max stacks. | 6% bonus damage per stack. 75 bonus resistances at max stacks. | |
1000 health | 2000 health | 3000 health | |
35% attack speed | 70% attack speed | 105% attack speed | |
Spawns 1 construct on-death | Spawns 2 constructs on-death | Spawns 3 constructs on-death |
特殊叠加规划[]
以下装备为乘法叠加:[1]:
Item | 1 × item | 2 × item | 3 × item |
---|---|---|---|
60% magic resist | 84% magic resist | 93.6% magic resist |
特殊叠加[]
以下装备的叠加方式非常特殊:
Item | Notes | 1 × item | 2 × item | 3 × item |
---|---|---|---|---|
Increase the range instead of the strength of the aura. | Affects enemies within 1 hex | Affects enemies within 2 hexes | Affects enemies within 3 hexes | |
Only revives once, but the health increases. | Revives with 400 health | Revives with 800 health | Revives with 1200 health | |
Each item rolls individually each time. Green = healing Orange = damage Blue = probability of that combination |
(45% + 0%) [50%] (0% + 45%) [50%] |
(90% + 0%) [25%] (45% + 45%) [50%] (0% + 90%) [25%] |
(135% + 0%) [12.5%] (90% + 45%) [37.5%] (45% + 90%) [37.5%] (0% + 135%) [12.5%] | |
Spaghetti formula.[2] | 33% spellvamp | ?% spellvamp 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 | ?% spellvamp 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 | |
Only triggers once, but the heal increases. | Heals for 800 health | Heals for 1600 health | Heals for 2400 health | |
Only blocks one spell, but the stun duration increases. | Stuns for 4 seconds | Stuns for 8 seconds | Stuns for 12 seconds |
Pending for test[]
These items has not yet been tested:
Item |
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